Chapter 0.5.0 Story continues


So the previous release was about 5 years ago. I had been coding from time to time. Now I think it's ready.

No time to explain, read the changelist :)

+ Added a new dummy character.
+ Added statuses:
    + undead
    + rebirth
    + immunity to poison
    + immunity to acid
    + blinding
    + on fire
    + in the poison
    + poisonous
    + acid
    + acidic
    + reduced
    + gigantic
    + infected
    + wet
    + summoned
+ Added items:
    + teleportation crystal
    + halberd
    + mallet
    + claws
    + antidote potion
    + acid neutralizer
    + auto-repair potion
    + blinding potion
    + eye drops
    + acid potion
    + burning potion
    + fireball scroll
    + dark arrow scroll
    + healing scroll
    + identification scroll
    + water
    + cookies
    + steak
    + herbs
    + spider eggs
+ Added abilities:
    + summon skeleton
    + dark arrow
+ Added objects:
    + barrel
    + bursting barrel
    + bonfire
    + pot
    + table
    + chair
+ Removed items:
    + homemade hammer
    + fresh beer
    + stale beer
+ Added backstep for a warrior and teleportation for a mage (Q key).
+ Added a punch to the skeleton.
+ Added a character selection screen for the scenario.
+ Added a character screen with characteristics and perks.
+ Added buttons to open the menu and the character screen.
+ Added drag-and-drop support in the action bar and inventory.
+ Added shifting of objects in the panel using the keys (Ctrl + digit).
+ Added animation to the statuses of poison, acid, burning, bleeding and infection.
+ Now, after being hit, fragments of arrows and bolts remain on the level.
+ Now the decorative objects of the level have an arbitrary rotation.
+ Added screen shaking effects.
+ Added a smooth camera.
+ Added the option to auto-repeat buttons.
+ Added overlays of potion icons and scrolls indicating their purpose.
+ Scripts:
    + AI management
    + camera control
    + generating and deleting objects
+ Added moving actions in the panel using the keys.
+ Added tutorial scenario.
* More realistic lighting.
* All characteristics and statuses are rebalanced.
* Changed hitboxes and attack timings.
* Changed the feature selection screen and the way it is called.
* Some script commands have been changed.
* The "poisonous spider" character has been restored.
* Updated sprites of all characters.
* Updated sprites of most statuses.
* Updated potion sprites.

Files

labb-win32.zip 28 MB
Version 0.5.1 Feb 14, 2023
labb-linux.zip 29 MB
Version 0.5.1 Feb 14, 2023

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