Chapter 0.5.0 Story continues
So the previous release was about 5 years ago. I had been coding from time to time. Now I think it's ready.
No time to explain, read the changelist :)
+ Added a new dummy character.
+ Added statuses:
+ undead
+ rebirth
+ immunity to poison
+ immunity to acid
+ blinding
+ on fire
+ in the poison
+ poisonous
+ acid
+ acidic
+ reduced
+ gigantic
+ infected
+ wet
+ summoned
+ Added items:
+ teleportation crystal
+ halberd
+ mallet
+ claws
+ antidote potion
+ acid neutralizer
+ auto-repair potion
+ blinding potion
+ eye drops
+ acid potion
+ burning potion
+ fireball scroll
+ dark arrow scroll
+ healing scroll
+ identification scroll
+ water
+ cookies
+ steak
+ herbs
+ spider eggs
+ Added abilities:
+ summon skeleton
+ dark arrow
+ Added objects:
+ barrel
+ bursting barrel
+ bonfire
+ pot
+ table
+ chair
+ Removed items:
+ homemade hammer
+ fresh beer
+ stale beer
+ Added backstep for a warrior and teleportation for a mage (Q key).
+ Added a punch to the skeleton.
+ Added a character selection screen for the scenario.
+ Added a character screen with characteristics and perks.
+ Added buttons to open the menu and the character screen.
+ Added drag-and-drop support in the action bar and inventory.
+ Added shifting of objects in the panel using the keys (Ctrl + digit).
+ Added animation to the statuses of poison, acid, burning, bleeding and infection.
+ Now, after being hit, fragments of arrows and bolts remain on the level.
+ Now the decorative objects of the level have an arbitrary rotation.
+ Added screen shaking effects.
+ Added a smooth camera.
+ Added the option to auto-repeat buttons.
+ Added overlays of potion icons and scrolls indicating their purpose.
+ Scripts:
+ AI management
+ camera control
+ generating and deleting objects
+ Added moving actions in the panel using the keys.
+ Added tutorial scenario.
* More realistic lighting.
* All characteristics and statuses are rebalanced.
* Changed hitboxes and attack timings.
* Changed the feature selection screen and the way it is called.
* Some script commands have been changed.
* The "poisonous spider" character has been restored.
* Updated sprites of all characters.
* Updated sprites of most statuses.
* Updated potion sprites.
Files
Get Labb
Labb
Almost-Real-Time Dungeon-Crawler
Status | In development |
Authors | Over-9000, Esesey |
Genre | Role Playing |
Tags | 2D, Dungeon Crawler, Perma Death, Procedural Generation, Roguelike, Roguelite, SFML, Top-Down |
Languages | English, Russian |
Accessibility | Interactive tutorial |
More posts
- Chapter 0.6.0 Hi, High DefinitionJul 07, 2024
- Chapter 0.4.10 Personal traits and How to stop drinking and start throwingMay 06, 2018
- Chapter 0.4.9 Walking dead 2Apr 28, 2018
- Linux VersionApr 27, 2018
- Chapter 0.4.8 Skeleton's the keyApr 22, 2018
- Chapter 0.4.7 The wall is not enoughApr 21, 2018
- Chapter 0.4.6 RedApr 09, 2018
- Chapter 0.4.5 Tomes, perks and statusesApr 08, 2018
- Chapter 0.4.4. Press fullscreen to continueApr 02, 2018
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